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Each game has its own specific rules but there are common traditions which apply to various Rummy card games where concerns the dealing process, terminology, in game actions, drawing, discarding, melding, sets, sequences, laying off, scoring and going out. Players should refer to the Glossary for information on terminology and each individual game rules page for details specific to that particular game:
Rummy Rules Rummy 500 Rules Gin Rummy Rules Indian Rummy Rules
 
The Deal - Players draw cards to decide the dealer, lowest card deals first. The dealer shuffles, cuts and deals the cards to each player, face down, starting with the player to the left of the dealer and dealing clockwise to each.
 
 
Aces Low - Aces are low in games such as Rummy and Gin and do not go "round the corner" (A-2-3 is valid but not Q-K-A or K-A-2). In most Rummy games where Aces are low, they always score just one point.
Discard Pile - This is where players place an unwanted card. The pile is face up and only the top card is seen. Players can also draw from this pile but cannot examine previous discards in most games (except in Rummy 500).
Melding - The process by which cards are placed together to form a set (at least three cards of same rank) or sequences (at least three cards of same suit in consecutive rank). A player can form melds of sets or sequences.
Knocking - In Gin, a player knocks when his deadwood  is less than 10 points. He gains the value of his opponents deadwood score minus his own. If melds his hand with no deadwood, he "goes gin" and scores a bonus.
 
  Laying Off - This is when a player is given a chance to lay off unmatched cards against melds which have been placed on the table. In Gin, this can only happen at the end and is not permissible if the winner went gin.  
 
Up Card - The last card to be dealt is the up card (also known as the top card) which is placed at the top of the discard pile to start the discard pile. This card is usually visible to all players and lies on the discard pile, face up.
 
 
Card Scoring - Mostly aces score 1, faces score 10, the rest score their rank (aka spot, index or pip) value. Scoring varies greatly between different Rummy games and scoring should be considered on a game by game basis.
Stock Pile - Players can draw a single card from the stock pile on a turn. This pile is face down and none of the cards are seen so drawing from stock involves a higher degree of risk, chance or luck than the discard pile.
Wild Card - In some games, the Joker is a wild card and can be substituted for any card in a meld and is therefore very useful. Wild cards cannot be used in laying off and in most Rummy games they have no points value.
Undercut - In Gin, if a player knocks when his opponent has less deadwood, then his opponent "undercuts" him and scores a 25 point bonus plus the difference in the deadwood scores between the two players.
 
  Deadwood Count - The term "deadwood" is used, particularly in Gin Rummy, for cards which are not included in any meld and are therefore unmatched. The deadwood count is the total value of those cards.  
QUICK REFERENCE & RUMMY RULES DATA
Rummy game Deck Cards Cards each player dealt Jokers Laying off Target Also known as**
Rummy 1 52 10 cards (2 play), 7 cards
(3/4 play), 6 cards (5/6 play)
No Yes 100 pts Basic*, Standard*, Straight*, Regular*
Rummy 500 1 or 2 52/54 104/108 13 cards (2 play), 7 cards
(3+ play)
Yes/No Yes 500 pts Persian*, 500 Rum, 500*, Pinochle Rummy
Gin Rummy 1 52 10 Cards No Yes/No 100 pts Gin, Gin Poker, Celebes*, Indian Rummy
Contract Rummy 2 106 10 cards (first 3 rounds), 12 cards (last 4 rounds) Yes Yes N/A Liverpool*, Shanghai*, Progressive*, Joker*
Kalooki 2 108 13 Cards Yes Yes N/A Kaluki, Kalookie, Caloochi, Kalukie
Canasta 2 108 15 cards (2 play), 13 cards
(3 play), 11 cards (4+ play)
Yes No 5000pts Burraco, Samba, Bolivia, Basket Rummy
 *The word "Rummy" is usually appended to this word but has been omitted in this instance to save space in the table.
 **Names listed under this heading are either alternative names for, or slight variations on, the corresponding card game.
  Rummy - (Standard Rummy) a 52 card version of the game most commonly played with 100 points required to win. For 2 players, 10 cards are dealt to each player. With 3 - 4 players, 7 cards and with 5 or 6 players, just 6 cards are dealt. Some people play this game with jokers as wild cards.  
 
Rummy 500 - (500 Rummy) played with 52 or 104 cards with two packs (54 and 108 if wild cards are used) for three or more players. Seven cards are dealt to each player in Rummy 500 (13 cards if there are only 2 players). Wild card jokers are often used and it is a straight 500 points to win the game.
 
  Gin Rummy - (Gin) a popular game for two played with 52 cards. Just 10 cards are dealt to each player and you can knock if you have 10 points or less of deadwood. There is no wild card option and 100 points are required to win. Often played at the casino or club with higher target scores.  
  Contract Rummy - (Liverpool Rummy) a popular game played with 2 or 3 decks. There are a series of deals, each of which have a unique set of requirements in the sense that a particular type of meld needs to be achieved for going out. Play continues until one player has no cards remaining.  
 
Kalooki - (Kaluki) this game is played with two decks. The object
of Kalooki is to be the first player to play all the cards in your hand by melding them or "calling up". All the other players score penalty points based on the card values left in the hand at the end of play.
  Canasta - (Basket Rummy) a complex but popular Rummy game which is played with two decks and 2 to 6 players. The initial meld must reach a minimum count and the discard pile is frozen until that is achieved. Interesting scoring with penalties and bonuses depending on card values.
LEARN MORE ABOUT RUMMY GAMES around the world
The most important or perhaps relevant Rummy card games are Bolded on the right. Alternative names are shown in (brackets). Where possible and where known, games are listed with the country of association, of origination or in which it gained popularity in italic. Also, be sure to learn more about the history and the variety of card games. Rummy (aka Basic Rummy), Rummy 500 (aka Pinochle Rummy, Persian Rummy), Gin Rummy - USA,
Conquian - Spain, Canasta - Uruguay (aka Kanasta - Poland, Samba, Bolivia, Burraco), Rumino - Italy, Remi - Indonesia, Kalooki (aka Kalookie, Kaluki) - Israel, Carioca Rummy - Argentina, Contract Rummy (aka Liverpool Rummy, Joker Rummy, Shanghai Rummy), Vegas Three Card Rummy - USA
Tile Rummy (aka Rummi, Rummikub - Netherlands, Rummicube, Rummy Academy - France, Okey - Turkey, Mahjong - China), Russian Rummy - Russia, Hanafuda - Japan, Robbers Rummy, Mummy Rummy, Tonk - USA, Indian Rummy - India, Oklahoma Rummy, Crazy Rummy, Royal Rummy (aka Michigan Rummy, Tripoley, Rummoli - Canada, Caliente - Australia, Poch - Germany), Thai Rummy - Thailand
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