Mahjong Rules & Basics on How To Play Mahjong
In a way Mahjong has similar
rules to Gin Rummy in that the objective is to complete hand. In Gin Rummy,
the hand is also called a meld.
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The classic
game of Mahjong is one of the earliest Rummy games according to
available knowledge and was evolved from a centuries old game of Mah
Tiae. It was first presented in the form of paper cards but later became
tiles and has changed over generations but remains one of the most
popular games in China with many millions of players. It remains a
popular wagering game across China, Japan, Taiwan and wider Asia. |
In Mahjong, a winning hand
is composed of four sets of three (or four) tiles in a suit plus a similar
pair of any suit.
Given that Mahjong is in
many ways a gambling game, players must decide ahead of time on the maximum
amount to be paid per round. Another thing that has to be decided is to assign
one player to be East. The East player usually deals first.
Structure & Components of
Mahjong
Note that there are no fixed
rules for Mahjong. Each country normally has its own set of rules, and regions
within a country will also have variations of the game. There is, however, a
set of common “denominators” that characterize Mahjong and how it is played.
In Gin Rummy, you play with
a deck of 52 cards. In Mahjong, instead of cards, you have tiles. An entire
set of Mahjong has 148 tiles and they are divided into suits (shapes) that has
136 tiles that can be played. The number of tiles in a Mahjong game also
varies, depending on the country where it is played.
These suits are:
Bamboo tiles: 36
Number tiles: 36
Circle tiles: 36
All Bamboo, Number and
Circle tiles have 9 numbers (from 1 to 9). Each number has 4 tiles.
Others:
Honor suit (made up of
Dragon and Wind tiles)
Flower suit
Dragon tiles
Wind tiles
Set Up
Players begin by shuffling
the tiles on the table. After shuffling, they build a square (some call it
“building the wall”) using the tiles. Each side of the square must have 17 or
18 tiles (18 tiles if you have flower and seasons tiles).
The player who was assigned
to be East rolls the dice and then picks a player by counting
counter-clockwise. This player in turn rolls the dice again and begins
counting his/her tiles. Players pick up 12 tiles each. After each player has
collected 12 tiles, they take one more tile to have 13. The East takes an
additional tile (to make 14) and the purpose of this extra tile is for him to
formally begin the round by discarding one tile.
Again we see a similarity of
this discarding exercise in Gin Rummy. The first player in Rummy begins the
game by throwing one card he does not need into the discard pile.
Game
When the East player
discards a tile, the player to his right picks up a tile from the point in
which the wall was left off. He has to decide whether or not to keep the tile.
If he wishes to keep the tile that he took from the wall, he must discard
another tile from his hand, always ensuring that he maintains 13 tiles.
Each player does the same
process in counter clockwise direction.
As in Gin Rummy rules, a
player does not always have to draw a tile from the wall (the equivalent of
the stock pile in Rummy). He can pick up a tile from the discarded tiles (the
equivalent of the discard pile in Rummy).
If a player wishes to pick
up a discarded tile, he must announce his intention by saying the words
“chow”, “pung” or “kong.”
Here are the meanings of
those words:
“chow” this means three tiles in sequence of
the same suit (example: 7, 8, 9 in the circle suit).
“pung” this means 3 identical tiles, same
suit.
“kong” this means 4 identical tiles, same
suit
The discarded pile, he must
set them aside at the table’s right corner. There are two reasons for this: to
remove it from his/her hands, and to prove that a sequence was attained. After
the player sets his sequence tiles aside, he then throws another tile into the
discard pile. The player to his right now takes his turn to play.
One of the rules is that
when two players say “pung” and “chow” at the same time, the one who said
“pung” takes precedence.
When a player has reached a
combination of 4 triplets, quadruplets or sequences, he wins.
The end of a game is
signalled when a player declares Mahjong or when there aren’t any unused tiles
left. In this case, no one wins.
Note that a Mahjong round
contains many games. In each round, a banker (the East) is picked by rolling
the dice or by assigning someone. A round is said to be complete when the role
of the banker (the East) has been assumed by all four players.
Score
A winning player
automatically receives 20 points. The other players need to add up their
tiles. They should also count the tiles they put aside. The money is then paid
to the winner and the amount should be the difference between their scores and
the winner's score. Because of the numerous variations of Mahjong, the scoring
method varies. Note that there is a Japanese, Singaporean, Chinese, Taiwanese,
Sichuan, Malaysian and American version of Mahjong.
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